Summary:
Maybe... Taleb ofc approaching it stochastically, "process of elimination" here... and the "system" eliminates the input that corresponded to the failed outcome...Deterministic science trained people instead "make adjustments" in response to failure... ancient Greek "katartismon"... based on the original deterministic functional understanding and the initial input People don’t learn. Skin in the game has the attribute of removing bad drivers from the system.Systems learn by removing. https://t.co/DC2Gq5H0O9— Nassim Nicholas Taleb (@nntaleb) September 23, 2018
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Maybe... Taleb ofc approaching it stochastically, "process of elimination" here... and the "system" eliminates the input that corresponded to the failed outcome...Deterministic science trained people instead "make adjustments" in response to failure... ancient Greek "katartismon"... based on the original deterministic functional understanding and the initial input People don’t learn. Skin in the game has the attribute of removing bad drivers from the system.Systems learn by removing. https://t.co/DC2Gq5H0O9— Nassim Nicholas Taleb (@nntaleb) September 23, 2018
Topics:
Mike Norman considers the following as important:
This could be interesting, too:
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Maybe... Taleb ofc approaching it stochastically, "process of elimination" here... and the "system" eliminates the input that corresponded to the failed outcome...
Deterministic science trained people instead "make adjustments" in response to failure... ancient Greek "katartismon"... based on the original deterministic functional understanding and the initial input
People don’t learn. Skin in the game has the attribute of removing bad drivers from the system.
— Nassim Nicholas Taleb (@nntaleb) September 23, 2018
Systems learn by removing. https://t.co/DC2Gq5H0O9